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PC Gamer (Italian) 30
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JKMRES.GOO
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3do_shrp_5.3do
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Text File
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1998-02-25
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2KB
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97 lines
# MODEL 'Shrp_5.3do' created from 'D:\Jedi\Products\JK\Data\3DO\Environment\Shrapnel\Shrp_5.prj in VISUAL mode with ver4.63.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0: SHRP.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.132597
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME shrap_04
RADIUS 0.132597
GEOMETRYMODE 4
LIGHTINGMODE 2
TEXTUREMODE 0
VERTICES 5
# num: x: y: z: i:
0: -0.004930 0.024857 0.074092 0.000000
1: 0.012607 -0.036274 -0.035971 0.000000
2: -0.004114 0.036274 -0.074092 0.000000
3: 0.026804 -0.013532 -0.035855 0.000000
4: -0.026804 -0.010572 -0.052740 0.000000
TEXTURE VERTICES 3
0: 7.280421 -31.207758
1: 30.997108 -8.283772
2: 2.838515 -0.876575
VERTEX NORMALS
# num: x: y: z:
0: -0.676883 -0.718210 0.161255
1: -0.005490 -0.076820 0.997030
2: -0.005490 -0.076820 0.997030
3: -0.005490 -0.076820 0.997030
4: -0.005490 -0.076820 0.997030
FACES 2
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0001 4 3 0 0.0000 3 1, 1 0, 0 2, 2
1: 0 0x0001 4 3 0 0.0000 3 3, 1 0, 0 4, 2
FACE NORMALS
# num: x: y: z:
0: -0.971403 -0.236265 -0.023553
1: -0.143311 -0.946507 0.289114
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 shrap_04